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And Blizzard also stopped trying to port more advanced titles like Overwatch. Even Diablo 2 Resurrected didn't get an Apple Silicon release (despite the fact th
by smoldesu 4y ago
And Blizzard also stopped trying to port more advanced titles like Overwatch. Even Diablo 2 Resurrected didn't get an Apple Silicon release (despite the fact that they already made an ARM version for Switch).
Maybe you're right, and the technical hurdle is fairly small relative to the money they stand to make from it. Whatever the case is though, Apple's current offerings are not really attractive to developers. People would rather target the APIs they already know than do Apple's dirty work for them. Maybe Apple should take a page out of Sony's book and actually compensate or assist the studios building on top of their technology.
- bluesign 4y agoAnticheat unfortunately
- comex 4y agoSpecifically, those two titles don’t have Mac releases for any architecture. Apple Silicon support is somewhat orthogonal, since there weren’t any major API removals between x86_64 and arm64. (Unlike in the old days, when, say, Carbon was removed in the transition from x86 to x86_64.)