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What's their story? Are they simply an independent studio? Is there VC-money involved?
by simonebrunozzi 4y ago
What's their story? Are they simply an independent studio? Is there VC-money involved?
- codeflo 4y agoIf you don't insist on setting up your company in the most expensive city on the planet, you might not need VC money to set up a competent dev team.
- waboremo 4y agoYou don't need VC money, but if you want to set up a dev team at all you do need some substantial capital. But that's not what happened here, it wasn't really a choice of location or funds. It was a passion project that went viral.
- Therenas 4y agoNo VC money, just three people developing a game they‘d like to play themselves, and it grew organically from there, financed by the money made from selling the game.
- BlueTemplar 4y agoThey got 22k€ from a crowdfunding in 2013 : https://www.indiegogo.com/projects/factorio#/ https://www.indiegogo.com/projects/factorio#/ IIRC sold more than 3 million copies by now ? P.S.: The evolution of trailers over the years is quite something : 2013 : https://www.youtube.com/watch?v=V1qOCAM9Syw https://www.youtube.com/watch?v=V1qOCAM9Syw 2014 : https://www.youtube.com/watch?v=9yDZM0diiYc https://www.youtube.com/watch?v=9yDZM0diiYc 2016 : https://www.youtube.com/watch?v=DR01YdFtWFI https://www.youtube.com/watch?v=DR01YdFtWFI 2020 : https://www.youtube.com/watch?v=J8SBp4SyvLc https://www.youtube.com/watch?v=J8SBp4SyvLc
- izacus 4y agoThey just ported their game to Switch (another ARM platform) so once they did the legwork to make code decently arch and GPU API independent, porting to macOS probably isn't a massive overhead.