3 ms·
The technique appears to be thrumming on the back of the controller such that when you hover a stationary finger over a button, the button presses the finger.
by aendruk 4y ago
The technique appears to be thrumming on the back of the controller such that when you hover a stationary finger over a button, the button presses the finger.
- simlevesque 4y agoIt is, indeed At the same time it is much more than that. It's the culmination of over 40 years of development in button mashing technique. It's a way of pressing buttons fast that is applicable to any game or action which demand quick button presses. But the most amazing this is that while it is overwhelmingly powerful in a way that completely removes any doubt about which fundamental technique to use: "das", "hypertapping", now "rolling"; there is now a cambian explosion of ways to hold the controler. Each rolling player has their own way of using their body to implement their thoughts. I can't wait to know what the future holds, what will be the next answer to: what's the optimal way to input?
- lloeki 4y agoThe video mentions a certain amount of pressure, so I suspect it's about keeping the button right above the trigger point, and the jolts from the rolling makes the trigger happen, with the applied pressure allowing the button springiness to jump back above the trigger point between the rolling taps. It does look like a drum roll: https://youtu.be/zJBcPRyBd8U?t=68 https://youtu.be/zJBcPRyBd8U?t=68
- simlevesque 4y agoI would argue that it's not just a drum roll. It's more clever. It's as if someone tried to do a drum roll by hitting the bottom of the drum instead of the top. To me it feels like it's more complex than just using techniques used elsewhere and applying them to Tetris.
- deleted 4y ago[deleted]