4 ms·
Is panning and zooming in OSMAnd not a huge pain for anyone else? The map rendering (of downloaded maps) is extremely sluggish and absolutely useless for me to
by ruph123 4y ago
Is panning and zooming in OSMAnd not a huge pain for anyone else? The map rendering (of downloaded maps) is extremely sluggish and absolutely useless for me to use. (Even worse than the tile-based rendering of early Maps on iPhone.)
Organic and MagicEarth work fine for me. I really wonder if it is just my setup or if everyone else suffers from this. I am on a Pixel 5 with CalyxOS using the OSMAnd+ from Fdroid (but same with normal OSMAnd from Aurora)
- bboygravity 4y agoI have the exact opposite experience with OSMAnd on Android. The map rendering of OSMAnd is faster than Google Maps (using a 3+ year old smart phone with a low-end Realtek SoC). Like really way way faster/snappier. My setup is a Chinese brand Android 10 with default OS (rooted)and OSMAnd+ from Fdroid. The only possible cause I could think of is that CalyxOS is somehow missing proper video drivers for your Pixel?
- ruph123 4y agoHmm interesting, thanks for letting me know. I always wondered why people recommend OSMAnd when it performs so poorly. Will look into this.
- ce4 4y agoIt may be a bug of Android: Newer Android versions have further locker down sd card access. The implementation is apparently super slow for stuff like what Osmand uses. Dont put the map data onto the sd card or use one of the predefined locations https://github.com/osmandapp/OsmAnd/issues/12046 https://github.com/osmandapp/OsmAnd/issues/12046 https://github.com/osmandapp/OsmAnd/issues/13254 https://github.com/osmandapp/OsmAnd/issues/13254 Edit: If that is not the culprit then check if OpenGL rendering is activated. You can also deactivate unneeded features from being rendered (buildings, areas, etc). And lastly there are smaller road-only maps (no POI data and no adresses though)
- ruph123 4y agoThanks for letting me know. I don't have a sd card, activated the dev plugin and enabled opengl but did not see any real improvement. I will open an issue with a screen recording on their repo now that I know it is not supposed to be this bad.
- derkades 4y agoIt's not just you. This comment claiming better performance than Google Maps is baffling to me. OSMand has been slow on every phone I've owned (OnePlus 2, Pixel 3a and Pixel 6a). Enabling OpenGL and restarting improves panning/zooming framerate, but tiles are generated at the same slow speed (maybe even slightly slower). What really matters is the amount of data. In my local town I can scroll around no problem, but in a more actively mapped area like Amsterdam it takes at least couple seconds to load.