3 ms·
>Why doesn't Apple put this much effort into bring MacOS into the same realm as Windows in terms of gaming? I don't speak for Apple, but their bread and butter
by musicale 4y ago
>Why doesn't Apple put this much effort into bring MacOS into the same realm as Windows in terms of gaming?
I don't speak for Apple, but their bread and butter is the zillions of App Store games, so the business incentive is clearly to move those developers and games onto macOS so that Apple gets a cut of every game sale and in-app purchase. Moreover, those games are already optimized for Metal and Apple silicon. They already work well on modest hardware running on batteries.
In a sense it's a very clever strategy: Apple completely sidesteps the "PC game" market, which has largely left Apple behind, and creates its own "App Store game" market - a huge collection of games, all of which are optimized for Apple APIs and silicon, and which make billions of dollars for Apple through App Store commissions. Moreover, those games run across iPhone, iPad, Mac, and Apple TV. Apple also avoids potentially unflattering GPU and game performance comparisons (especially with compatibility layers like WINE) - the hardware fades into the background, which is something Apple likes.
From the user perspective though? Many Mac users would still like to be able to run PC games (especially ones that aren't in the iOS or macOS App Stores) out of the box, and this would be served by developing a high-quality version of Proton (or equivalent) for macOS. And they'd also like Steam to work well out of the box. Making this happen would be a drop in Apple's bucket, and probably wouldn't reduce App Store sales. And it might help with hardware sales for students and others who might be on the fence due to certain Windows games not running on macOS.