3 ms·
I actually don't understand the original poster's slowness with Windows. We use Perforce and VC++ .slns, sometimes with apps split into DLLs and get none of the
by TwoBit 15y ago
I actually don't understand the original poster's slowness with Windows. We use Perforce and VC++ .slns, sometimes with apps split into DLLs and get none of the slowness the poster talks about. Actually we get significantly better performance with this than under Unix with GCC. No-change or small change rebuilds take a few seconds, with the time being dominated by the link and proportional to the link size.