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That sort of design easily leads to a god object. Class based OOD is way harder than that. There's a reason codebases are full of these train wrecks (the unof
by bcrosby95 4y ago
That sort of design easily leads to a god object.
Class based OOD is way harder than that. There's a reason codebases are full of these train wrecks (the unofficial official name of the pattern). And it's not because of auto generation and/or laziness. It's because, despite what's on the tin, passable - nevermind good - OOD doesn't look anything like how we actually think of objects as humans.