3 ms·
Lots of video game mechanics were "happy little accidents" that were then codified. For instance, in Space Invaders, the aliens speed up as there are fewer of t
by maxbond 4y ago
Lots of video game mechanics were "happy little accidents" that were then codified. For instance, in Space Invaders, the aliens speed up as there are fewer of them; this was an emergent behavior that was codified, at first it was caused by the game outputting frames as fast as possible & having less computation to perform as aliens were eliminated.
(Mentioned here: https://youtu.be/Jbn8IRmSq8M https://youtu.be/Jbn8IRmSq8M)