5 ms·
Are there good heuristics for this game or is it essentially just a matter of brute forcing the game tree?
by ShredKazoo 4y ago
Are there good heuristics for this game or is it essentially just a matter of brute forcing the game tree?
- mcphage 4y agoNot the OP, but it’s partly a parity problem—if a marble starts in a position with (say) an even row # and odd column #, then no matter how it jumps, it will always have an even row # and odd column #.
- ShredKazoo 4y agoInteresting