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The idea of several different goals is how the US football system works. Most games in the season 'count' by improving your seeding in the playoffs but it's al
by onemoreact 15y ago
The idea of several different goals is how the US football system works. Most games in the season 'count' by improving your seeding in the playoffs but it's also binary so you get in or don't. Adapting a similar system for video games could work vary well.
I would suggest banding things so 20 teams compete for a spot in the playoffs which consists of 16 teams. (aka 16 people get a win at the cost of 4.) And in the actual playoffs you only lose one game, so rank people based on what round they get to. Something like winner!, (A++) lost final game, (A+) final 4, (A) final 8, (B) got into playoffs, (Try again)did not get into playoffs.
The secret is letting people move on as soon as they can't win any more while making them feel like getting as far as they did is still worth something. Lost the first 6 games? Hey start over it's ok, I hope you learned how the game worked etc.
- AndyNemmity 15y agoIt's a good idea, but it's not football. We're a football simulation, and mucking with how a league works suddenly makes it something else. A football like game. There's nothing wrong with a football like game, but we're a simulation. Would sort of defeat the purpose. The way to do it in our case probably involves outside "goals" like... "Obtain a Quarterback over 90 overall." Or something similar.... Things you can accomplish, outside of the normal system.