2 ms·
High refresh rates start to make sense given that "DLSS 3" frame interpolation is coming. Frame interpolation can't help low framerates. At <= 60fps any extra
by pornel 4y ago
High refresh rates start to make sense given that "DLSS 3" frame interpolation is coming.
Frame interpolation can't help low framerates. At <= 60fps any extra lag and interpolation distortions are noticeable. OTOH faking 120fps -> 240fps adds little latency in real terms, and will have less movement to compensate for. Then it changes question from why bother using 240fps, to why not if it's basically free?