2 ms·
It has nothing to do with their network infrastructure and everything to do with the way they calculate player movement, input, and perform lag compensation. H
by andrewmcwatters 4y ago
It has nothing to do with their network infrastructure and everything to do with the way they calculate player movement, input, and perform lag compensation.
Here's another surprise for you: although Fortnite and Valorant are on Unreal, they don't use the default multiplayer networking code. You can't create a reliable game with it.