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I have a problem with the cosmetic stuff also as it's especially sticky for younger players. My son plays Fortnite and I think a lot about the variety of games
by prawn 4y ago
I have a problem with the cosmetic stuff also as it's especially sticky for younger players. My son plays Fortnite and I think a lot about the variety of games I played while growing up, while a huge share of his gaming is the story-lite and constantly restyling Fortnite.
I admire the strategy and the creativity that goes into reinventing it, but I also wonder if this will mean he misses both the diversity and also story-heavy classics from my childhood and onwards. All while chasing gold guns and dance moves.
- noduerme 4y agoThe addiction to things like Fortnite is stronger than any addiction I've ever seen - and I mean this as a casino owner who watched and often banned people struggling with gambling addiction. It's of a different quality and on another level. Your blackjack addict is essentially a fully grown human who has transmuted his sense of rejection into a wish to lose on cards and thus gain a sense of release, or absolution, having been rejected one more time by the gods of fate. A Fortnite addict is on the make and believes in some ephemeral salvation that might be experienced by temporary success. The former knows when to quit, or at least is encouraged to do so. The latter has hope. The nastiest thing about gambling marketing is selling hope... it should be banned. Yet somehow when you can't win anything at all, it's fine to sell it.
- prawn 4y agoOne thing that doesn't help is that Fortnite is 'juiced' beyond almost anything ever before it. So if you try to pitch your kids trying a different game (say, with a clever mechanic or thought-provoking story), it is harder for that game to compete.
- deleted 4y ago[deleted]
- p1necone 4y agoEh, I don't think arguing that really good animation/sound/art design being a bad thing somehow is a line of reasoning that results in sensible outcomes. Be wary of predatory monetization techniques yes, but a bunch of people playing Fortnite because it's a fun, well designed game is not a bad thing. (I deleted a comment where I worded the same thing much less eloquently. I'll keep the incredulous hostility to the one comment in this thread)
- prawn 4y agoYou mentioned playing multiple games across your childhood. I did too, and I have fond memories of dozens of them and various styles (platformers, puzzles, FPS, RPG, etc). My son, left to choose, will just play Fortnite. It feels a bit like an adult only watching Marvel movies and ignoring brilliant movies made in other genres, with other pacing, from other cultures. Or eating fries and drinking Coke while ignoring every other cuisine. Bit of a monoculture. I've played a fair bit of Fortnite Duos with him (or Squads), and don't get me wrong, I can appreciate the design and so on. It's a fun, clever game. The juicing I'm talking about is the chests, and the skins, and rolling in the latest movie co-marketing. And the way it is all stimulus and barely story.
- p1necone 4y agoI had periods of time where I played nothing but a single game, though those were never more than a few months. Definitely seems like it would be good for your son to broaden his gaming horizons somewhat. Re: "Juicing" - I saw the word and immediately assumed you were using the definition from this classic gamedev talk, well worth a watch: https://www.youtube.com/watch?v=Fy0aCDmgnxg https://www.youtube.com/watch?v=Fy0aCDmgnxg
- prawn 4y agoYes, I also focused on single games at times, but like you it was for a month or two. He's played almost nothing but Fortnite for two years. He only plays Minecraft or Goat Simulator because I don't let his younger siblings play/watch Fortnite, and he only played a Star Wars flightsim game because I occasionally say he's allowed to play games but only if it's not Fortnite. Meanwhile, I can recall dozens of really memorable games I played while growing up. And into adulthood, there have been fantastic games with storylines comparable to all-time classic movies. Imagine missing GTA V, Last of Us, Red Dead, HZD and so on because you only ever played multiplayer CoD for years on end; huge shame, IMO. And yes, I know that video - we tried to use that thinking with a game we developed. I was thinking of juicing beyond visual gameplay. Chests that act like gambling scratchies, etc.
- ericd 4y agoYeah, the slot-machine-like reward tricks have gone way too far.
- p1necone 4y agoThis is inane bullshit. It's a video game. Kids have always fucking loved video games. I and most of my friends used to spend most of our free time playing video games when I was in highschool because they're fun. We now all have stable relationships and 6 figure salaries, and most of us still play a decent amount of video games. Kids play a lot of Fortnite because it's a fun game with a compelling "just one more round" hook (you should try it, or PUBG or Warzone if you want something a bit less wacky, it's fun!). It's not that insidious. When I was younger my peers were just as obsessed with (pick one of WoW, DOTA, Counterstrike).
- noduerme 4y agoMy friends and I played a lot of Marathon over LAN and played a lot of poker, and honestly if I were the lord in charge of the network to monetize either, I'd say poker is the less immoral thing to run moderation on and profit for your efforts. That's what I'm trying to say.
- ericd 4y agoTo be fair, WoW caused a couple of people I knew to really suffer in college, and one failed out as a result of a WoW addiction. DOTA addiction caused at least one other to fail out.
- maxbond 4y ago> This is inane bullshit. It's a video game. I think you may be unaware of the extent to which players, including children, are engaging in real-money gambling at the periphery of video games. Here's some recent reporting on the topic. https://youtu.be/eMmNy11Mn7g https://youtu.be/eMmNy11Mn7g Tl;Dw there's a thriving, multibillion dollar gray market for gambling with cosmetic items in games, as well as a market for trading these items for real money. Together this creates stealth real money casinos.
- skhr0680 4y agoWhen you were a teenager and played CS skins were free. Now the game is aimed at the same age group but entices* kids to spend $2.50 for very low odds of winning at a slot machine and getting a skin worth thousands of dollars. * Valve banned servers from "Allowing players to claim temporary ownership of CS:GO items that are not in their inventory (Weapon skins, knives, etc.)"