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It's not using the Quake engine, or it wouldn't be running at 30 fps on current hardware. It's probably Unity or something more modern and bloated.
by Narishma 4y ago
It's not using the Quake engine, or it wouldn't be running at 30 fps on current hardware. It's probably Unity or something more modern and bloated.
- Pulcinella 4y agoIf the parent comment meant HROT, it’s using a custom engine written in Pascal.
- beebeepka 4y agoYeah, that's the one. Custom engine in Pascal. Now, where did I get this Quake engine idea from. Thanks anyway