2 ms·
This is very true. I learned this the hard way when I moved from making games that only ran for an hour to making server stuff and wondering why I couldn't keep
by dangerface 4y ago
This is very true. I learned this the hard way when I moved from making games that only ran for an hour to making server stuff and wondering why I couldn't keep a site up for more than a day and how are you supposed to debug if it takes a day for it to reach failure point. I haven't had the issue in a long time but I can see that being an issue if you are used to break stuff and release quick.