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You can add https://ossia.io https://ossia.io which (as its author) I believe is fairly unique in combining node-based and timeline directly in the same UI :)
by jcelerier 4y ago
You can add https://ossia.io https://ossia.io which (as its author) I believe is fairly unique in combining node-based and timeline directly in the same UI :)
- moklick 4y agowoow! This is so good! Just added it.
- jcelerier 4y agothanks for adding it! I find so interesting in terms of how we market it that you added it to the "3D & visuals" category, when it had audio features before even being able to display anything haha
- whizzter 4y agoIt looks like an interesting approach, gonna take a deeper peek at it. Any particular reason for the player part to be LGPL rather than something more permissive? Don't see the player portions being badly appropriated or fork-extended commercially w/o the main tool that definetly should remain GPL:ed. (I'm still active in the demoscene doing 64k's where exe-compression usually works with single exe's)
- jcelerier 4y agoIf it was up to me it'd actually be at least GPLv3 and likely AGPL haha but many were involved in licensing choices and this is where the common ground landed. And the player is what actually contains most of the interesting algorithmic "meat" ; a company could build a custom DAW on top of it without much trouble for instance.
- whizzter 4y agoHmm, maybe you're right. I was mostly considering the parts needed for me (linear-replay) but I guess when you have OSC,Midi and all other kinds of integrations there's a lot more integration code weight. Though from experience with my own tools, I suspect that in the end the UI code for the tool will outweight most other parts in the end.
- jcelerier 4y agoYes, there's definitely more UI code (roughly 20% of the total is engine code). But it's also a much, much easier code to write than the engine code which has to be threadsafe, has to perform no allocations as far as is possible, comes with various graph algorithms, etc
- royjacobs 4y agoAt least you don't have to write your own DOS extenders nowadays :)
- whizzter 4y agoHaha, spilling my old dirty secrets eh ;D