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If it were so obvious, I am wondering why you need to worry about doing it wrong. You talk about trade-offs as if they are fixed in time. That is not the case
by vaidhy 4y ago
If it were so obvious, I am wondering why you need to worry about doing it wrong.
You talk about trade-offs as if they are fixed in time. That is not the case at all in anything but toy systems. Maybe you need to find someone who can design a quality micro-service?
You have no idea what I do and what my competencies are, yet, you are assuming you know a lot more about system design than I do and I am missing something simple.
Here is another take from Bryan Cantrill [https://www.youtube.com/watch?v=30jNsCVLpAE&t=1413s https://www.youtube.com/watch?v=30jNsCVLpAE&t=1413s]. Very likely, he does not know anything about services either, I guess.
- matai_kolila 4y agoCan you show me where I said "building microservices is obvious"? Or if you don't believe I said that, can you describe what you think it is I'm suggesting here? Because my intent was to say, "It is obvious that microservices can be designed well and designed poorly." In fact, if you'll observe, I removed the word "microservices" from my final statement, to demonstrate that such a statement is trivially true for any given thing. Nowhere did I say, "It is obvious how to design a good microservice." but it seems like you're arguing against that statement, not the one I made. And for what it's worth, I don't give a hoot who you are, who Bryan Cantrill is, or what your supposed competencies are; make your argument, don't rely on your pedigree to speak for you. That should be obvious.