3 ms·
Ah, awesome! That's a good step, I'll give it a try the next time I find myself on Windows. I'm curious if the seemingly choppy display stuff continues, it ha
by bravetraveler 4y ago
Ah, awesome! That's a good step, I'll give it a try the next time I find myself on Windows.
I'm curious if the seemingly choppy display stuff continues, it has been quite a while.
As much as it pains me, I have to avoid Hyper-V generally for anti-cheat client compatibility
- bpye 4y ago> As much as it pains me, I have to avoid Hyper-V generally for anti-cheat client compatibility Which anti cheat clients still have trouble with Hyper-V?
- bravetraveler 4y agoESEA is the one on my mind - service I participate w/ for CS:GO. Partner of ESL, leagues/practice on servers better than first party (128 tick vs 66) ref: https://support.esea.net/hc/en-us/articles/360008741974-Error-1006-1008-114-and-119-Hypervisor-launch-type-must-be-set-to-off-before-launching-the-ESEA-Client- https://support.esea.net/hc/en-us/articles/360008741974-Erro... There are others, I think Valorant complained... but I gave up when I couldn't mask it
- bravetraveler 4y agoTo expand (I can't edit now)... ESEA anti-cheat is posited as Hyper-V specific, but it's actually against being virtualized in general. I was able to work around this with KVM on Linux with a GPU passed to a Windows VM. I tweaked the libvirt XMLs (VM definitions) a few key ways and was able to convince ESEA it's bare metal, but not Valorant. I never got to play it, but it's fine by me :) This combination works well enough, I only boot up Windows when I need a couple anti-cheats I've managed to trick (that also can't work in Proton)
- anderspitman 4y agoI know WSL2 only requires a part of Hyper-V to run ("Virtual Machine Platform"). This also allows it to work on Windows Home. I wonder if anti-cheat systems will be able to do there jobs while still allowing WSL2 to be used. I don't know enough about how Hyper-V is used to circumvent anti-cheating.