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I think their main goal in GW2 was to build a "true" MMO instead of GW1's instanced gameplay. I think GW1's build system just wouldn't work very well with that
by AlexandrB 4y ago
I think their main goal in GW2 was to build a "true" MMO instead of GW1's instanced gameplay. I think GW1's build system just wouldn't work very well with that design. It would be difficult to balance world content for groups ranging from 1 to 8 people - many GW1 classes would also have a hard time soloing without picking very specific secondary classes and builds.
So I can see why they went down the route they did. I agree it's a bit of a shame though. Would kill for a GW1 re-release with some updated graphics and QoL improvements.
- Sakos 4y agoIt feels like another MMO following the WoW bandwagon. GW1 was so unique and I feel fills a niche that would still be relevant today if it had active support with new expansions and regular updates. Maybe it made sense for them in order to reach a bigger audience and maybe it paid off for them. I just wish they hadn't gone the "true MMO" route.