4 ms·
It started with the kids wanting a specific game that they saw in a hotel somewhere but was bespoke. So we tried recreating it. Generally 2D things are relati
by the_mitsuhiko 4y ago
It started with the kids wanting a specific game that they saw in a hotel somewhere but was bespoke. So we tried recreating it. Generally 2D things are relatively simple, and if you can get away with using the built-in physics system then even more so.
I'm not sure how much direct feedback I can give but splitting up art and programming (oldest sits next to me and gives me instructions) is quite fun. What makes Godot particularly fun at this is that you can poke around in the inspector as the game is running for fast iterations and changes.