3 ms·
If you look carefully at any modern A-list game, you will find no shortage of carefully deployed 2D sprites (e.g. billboarding) adding subtle detail to 3D world
by beloch 4y ago
If you look carefully at any modern A-list game, you will find no shortage of carefully deployed 2D sprites (e.g. billboarding) adding subtle detail to 3D worlds. They may no longer be the stars of the game, but good sprite design and application deserves our notice and respect.
- cyber_kinetist 4y agoA prime example of this: many particle systems still use billboarding sprites to render thousands of particles efficiently. Another example: when you want to render tons of folliage, then you can 'degrade' the meshes that are far away to use billboard rendering instead, and no one will notice.