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It seems the Steamworks API is just a normal Web API. [0] So you probably just need to use fetch() to make requests to it. 0: https://partner.steamgames.com/do
by nassimsoftware 4y ago
It seems the Steamworks API is just a normal Web API. [0] So you probably just need to use fetch() to make requests to it.
0: https://partner.steamgames.com/doc/webapi_overview https://partner.steamgames.com/doc/webapi_overview
- schemescape 4y agoNo, it’s a C++ API for (among many other things) local functionality such as restarting the app via Steam, triggering achievement pop-ups, controlling the Steam Overlay, and whatnot. For Electron, there is an integration library called Greenworks. For Neutralino, I haven’t found anything similar, so it might be inconvenient to add Steam-specific functionality down the road. I’m just raising this limitation because it’s one of a few concerns that steered me away from Neutralino for my Steam port project.