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Are you doing this for Steam? How are you integrating with the Steamworks API?
by schemescape 4y ago
Are you doing this for Steam? How are you integrating with the Steamworks API?
- nassimsoftware 4y agoIt seems the Steamworks API is just a normal Web API. [0] So you probably just need to use fetch() to make requests to it. 0: https://partner.steamgames.com/doc/webapi_overview https://partner.steamgames.com/doc/webapi_overview
- schemescape 4y agoNo, it’s a C++ API for (among many other things) local functionality such as restarting the app via Steam, triggering achievement pop-ups, controlling the Steam Overlay, and whatnot. For Electron, there is an integration library called Greenworks. For Neutralino, I haven’t found anything similar, so it might be inconvenient to add Steam-specific functionality down the road. I’m just raising this limitation because it’s one of a few concerns that steered me away from Neutralino for my Steam port project.