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> It's also not viable for implementing saves in your game. Client-side storage is part of the web platform. Any website can store data locally.
by zagrebian 4y ago
> It's also not viable for implementing saves in your game.
Client-side storage is part of the web platform. Any website can store data locally.
- nassimsoftware 4y agoWhile you could use local storage for saving it's not a reliable method because the user could need to clear their cache for X reason and not realize that their save is now wiped out as well. Neutralino offers you the ability to use native methods to save data on your computer's storage. You can also use this to create portable save files that the user can keep and transfer over to different computers.