3 ms·
Lots of very same tricks that were used on 8bit computers - changing screen border offsets per scanline to generate smooth sinus-scroll like effects without mov
by aenis 4y ago
Lots of very same tricks that were used on 8bit computers - changing screen border offsets per scanline to generate smooth sinus-scroll like effects without moving any pixels in the memory, altering color palettes mid-refresh, faking graphics with fonts and animation with palette shifting - all prime tools in the 1980s. Masterpiece, no doubt. I'd be so cool to see the source!
- iforgotpassword 4y agoIt's a fixed 16 color palette. On most 8 bit machines a lot of these effects were actually easier, because their "GPUs" were more powerful, or rather, tailored towards making games, while the IBM PC, or more specifically the CGA, was very dumb and limited.