3 ms·
> just design a game where your players are so far apart that the speed of light is the mechanism that guarantees no interactions between some players. ;) EVE
by Scaevolus 4y ago
> just design a game where your players are so far apart that the speed of light is the mechanism that guarantees no interactions between some players. ;)
EVE Online :)
- lifeisstillgood 4y agoHonestly it's one thing that almost convinced me the universe is really a version of the Matrix - like an ant farm running in some alien bedroom.