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Interesting stats, and thanks for sharing! Now, what conclusions can we take from them? One that stands out is that people are willing to pay for Arcade/Action
by GFischer 15y ago
Interesting stats, and thanks for sharing! Now, what conclusions can we take from them?
One that stands out is that people are willing to pay for Arcade/Action and Personalization apps beyond what the download distribution would suggest.
I'm interested in knowing what the Pareto distribution is, are there apps that are skewing categories? (eg: a very popular personalization app?).
Also, knowing that paid apps are less than 1% (0.7%?) of all downloads is interesting.
- bad_user 15y agoI'm working on gathering more stats; if you'd like you can help out by taking the data available [1] and play with it, as unfortunately these days I'm really busy and this article has already shaved several hours of work ... maybe over the weekend I'll publish more findings. https://github.com/bionicspirit/AndroidMarketCrawler/blob/master/marketplace-database.json_lines.bz2 https://github.com/bionicspirit/AndroidMarketCrawler/blob/ma...
- GFischer 15y agoThanks! I'm pretty busy myself, but I might take a look over the weekend :)