4 ms·
I don’t think so, but I can’t find the answer. Either way, rust 100% does that. Way easier in C# to avoid that issue. Just don’t use reference counters and u
by 3a2d29 4y ago
I don’t think so, but I can’t find the answer. Either way, rust 100% does that.
Way easier in C# to avoid that issue. Just don’t use reference counters and use GC.
No way to avoid that in Rust. If you need many references, you must use ARC.