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> I used to work in UI (within game development) and there are very good reasons for this. Almost every time someone decided to do something different, usually
by P5fRxh5kUvp2th 4y ago
> I used to work in UI (within game development) and there are very good reasons for this. Almost every time someone decided to do something different, usually thinking themselves innovative, it meant disregarding conventions and confusing and frustrating players. There were some exceptions, but experienced designers know when to stick to conventions and the short of it is "most of the time".
Well here's why you're wrong!
hint: you're not wrong. Even as a technical person it drives me nuts when interfaces change for the sake of it.
I've come to dislike designers over the years. Not because I dislike designers, but because it seems like form has taken too much precedence over function and often that form changes as the old guard is replaced with the new.