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How are you going to wear a headset without compromising face to face video? I can't even imagine a theoretical solution and not a single company is working on
by 6nf 4y ago
How are you going to wear a headset without compromising face to face video? I can't even imagine a theoretical solution and not a single company is working on this problem. Am I wrong? Obviously on a very long timeline you can solve this problem but the next 5 years? No way.
>I want the ability to have a quiet side convo off to the side. I want the ability to write on a whiteboard off to the side that people can look at when they want instead of taking-over the entire viewport for everybody.
None of this requires VR and is available in, for example, Jitsi video chats.
- majormajor 4y agoMy standard for the future (10+ years out) is "if i have to hit the keyboard or click the mouse it's failed." In that case I'll definitely still want to go back to in-person collaboration. > How are you going to wear a headset without compromising face to face video? I can't even imagine a theoretical solution and not a single company is working on this problem. Am I wrong? Obviously on a very long timeline you can solve this problem but the next 5 years? No way. My best guess of what this would look like would be much closer to glasses than a full headset (no "sticking" to the face) with very good ultra-wide cameras + image processing to capture your face and upper body language at the same time. Maybe toss in a desktop-mounted webcam too. Not 100% immersed/blackout, but quite possibly good enough to be better than a flat monitor with also isn't 100% of your FOV.