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Hi guys, I'm the primary developer of libmv (http://libmv.googlecode.com http://libmv.googlecode.com) which is used for the motion tracking component in Blender
by mierle 15y ago
Hi guys, I'm the primary developer of libmv (http://libmv.googlecode.com http://libmv.googlecode.com) which is used for the motion tracking component in Blender. I also wrote some of the Blender-specific motion tracking code. What's in this release is not the final word; there's some exciting improvements in the pipeline. Let me know if you have any questions.
- steren 15y agoKeir, I've been following the progress of libmv for a at least 3 years now. Seeing it inside Blender today is a real achievement. Congratulations and thanks for your efforts. This summer, I used the "tomato branch" (Blender branch where motion tracking was developed) to track points in a landscape for a small project. It worked well but at the time the workflow to transfer 2D movement to objects in the scene was not obvious. Thanks again.
- mierle 15y agoIt feels great to finally get this shipped, so thanks! There's no question that the workflow inside Blender is not optimal. Fixing this is planned for the 2.62 release. If you have specific suggestions on what you were expecting vs what was actually necessary, filing a report on the Blender bug tracker is a great way to get it addressed.
- TechNewb 15y agoWanted to type out "Thank you!" Really excited to use this feature! I would be interested to read a blog post from you on general insight on the technology, and maybe any general guidance.