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These contracts are very asymmetric in negotiating power. That's actually true of gaming in general: as both an artist or coder you'll almost certainly make mor
by jasonwatkinspdx 4y ago
These contracts are very asymmetric in negotiating power. That's actually true of gaming in general: as both an artist or coder you'll almost certainly make more money and have a much better work life balance outside of gaming. Freelancers are even more disposable.
Basically, people who wanna make games do so mostly out of personal passion, and that means they get pretty screwed in negotiating compensation.
- MichaelZuo 4y agoHow does that stop them from negotiating a lower rate, but paid upfront?
- Arrath 4y agoThat relies on the other party agreeing to such terms. They may well choose a pay-later setup offered by an otherwise more expensive contractor, and then go on to play accounting reindeer games just like this.
- MichaelZuo 4y agoWell presumably the other party will agree at $0. So it’s really a question if there’s a mutually agreeable price, not whether it’s feasible in the first place.