4 ms·
You may be misremembering the timeline of OS X releases as OS X 10.0 only came out in March of 2001. It took a while for Cocoa apps to mature.
by justinator 4y ago
You may be misremembering the timeline of OS X releases as OS X 10.0 only came out in March of 2001. It took a while for Cocoa apps to mature.
- anthk 4y agoAh, yes, sorry. 2001-2002 then. XP in 2002 was taking W98 over, and yet OSX felt superior. Ditto with Linux and KDE3 and a good video and sound card and the -rt kernel. 2.4 or 2.6 preferabily, with Cinepaint and Cinelerra.
- justinator 4y agoIt's hard for me to remember, as I didn't do much video back then and I'm not sure when Cocoa version of Premiere came out (or when the Final Cuts did either - which seemed far more popular - how things change!). I did a lot of work in PS and it was certainly better in every way on the G4, but running on OS X was a bit hit/miss as plugins and filters lagged behind. It was real messy for a few years. Not being able to get a fastish G4 in a laptop and never a G5 certainly didn't help. Who would have guessed the jump to Intel would be such a saving grace. Man video was so weird back then. Remember needing to go to like, a special render farm to output your completed Final Cut project? Or local racks of XServes? Or just a weirdo mishmash local network?
- anthk 4y agoPeople just ran cluster of Linuxes as render farms for 3D media and often with Cinepaint for cinema with a mix of OSX machines.