3 ms·
The soundtrack for Eternal was the only thing that felt special about this sequel IMO. Doom 2016 was and is amazing though, instant classic including the congen
by musha68k 4y ago
The soundtrack for Eternal was the only thing that felt special about this sequel IMO. Doom 2016 was and is amazing though, instant classic including the congenial soundtrack.
I’m even less excited about any further sequel now.
Too bad John Carmack didn’t want to put up more with the business side of things. Zenimax are slowly becoming the worst of all the gravedigger big gaming companies.
- WorldMaker 4y agoZenimax became a part of Microsoft soon after Doom Eternal. Don't know if the management changes after that help or not.
- musha68k 4y agoWow, we do live in a strange reality at this point. Masters of Doom clearly a distant past.
- filoleg 4y agoI am glad you mentioned Masters of Doom. I've read it on the bus commute during my internship at Microsoft back in college ~6-7 years ago, and I cannot recommend this book enough. I didn't want to work in gamedev at the time (due to being fairly familiar with how awful working in that industry was), and I still don't. Neither do I have a strong emotional attachment to the original DOOM, I was way too young to appreciate it back when it was released, and I didn't live in a country where it was a cultural hit. I still have no interest or fascination with working in gamedev industry now. However, that book was something else, and it rocked my world. It is about as strong of a book rec as I can give. Both Carmack and Romero created something very special there, and it is fascinating as hell to read it. Especially since Carmack and his current endeavors are still very relevant to the world of today. P.S. The last sentence wasn't meant to be a dig at Romero at all. I just don't see him being mentioned in the news much anymore, especially compared to Carmack, and I honestly have no idea what he is up to. But that doesn't diminish his contribution to the story of DOOM and beyond at all.
- agentwiggles 4y agoI liked Eternal, I know that a lot of people felt the new mechanics were too much of a departure from 2016, and I'm sympathetic to that, but I had a hell of fun time beating the game on Nightmare. It turns it into something like Hotline Miami, where there's a room full of guys who can kill you almost immediately, so you wind up playing the encounter over and over until you have the perfect path of devastation through the enemies. The main thing I disliked about Eternal was the added story elements, the very minimal story in 2016 was so perfect (it's basically: you wake up, you're badass, you hate demons, go rip and tear). Eternal tried to go for some sort of Doomslayer lore - spelling it out makes it lame. Overall, both games are great, and I very much enjoyed them.
- fknorangesite 4y agoTotally agree. I didn't like Eternal at first, but then suddenly the combat loop just clicked and I couldn't get enough.
- TheRealDunkirk 4y ago> It turns it into something like Hotline Miami, where there's a room full of guys who can kill you almost immediately, so you wind up playing the encounter over and over until you have the perfect path of devastation through the enemies. I call it Mario-ization, and I hate it. I also hated Eternal. It wasn't Doom. It was a "first-person jumper." Based on the previous game, I pre-ordered the deluxe whatever version, and then couldn't stand the game, even on the easiest setting. This was the game that finally ended pre-ordering for me. As always, TACMA and YMMV, etc., et. al. I wish I could enjoy these kinds of games, since a lot of effort is devoted to them these days.
- castlecrasher2 4y ago>Based on the previous game, I pre-ordered the deluxe whatever version, and then couldn't stand the game, even on the easiest setting. This was the game that finally ended pre-ordering for me. Same here. 2016 was perfection in so many ways that Eternal is just...bizarre by comparison. Nearly every aspect of Eternal was just plain mediocre or bad to me.