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> then traced sprite over those. In the past this was called roto scoping and used to capture outlines and movement of real objects for animation. The end res
by josefx 4y ago
> then traced sprite over those.
In the past this was called roto scoping and used to capture outlines and movement of real objects for animation. The end result is still a hand drawn and shaded object instead of just a screenshot of a posed 3D model.
- CodeArtisan 4y agoah yes. now that you say it, i recall they did that for Terminator 2. https://www.youtube.com/watch?v=D0xp74uIZO4 https://www.youtube.com/watch?v=D0xp74uIZO4