3 ms·
I think the difference comes down to a few things: * the existence of behaviour score together with a functional report system, which I don't think was a thing
by maest 4y ago
I think the difference comes down to a few things:
* the existence of behaviour score together with a functional report system, which I don't think was a thing in HoN. I'm at 10k behaviour score (max) and there are generally no game ruining griefers. Some people do trash talk sometimes, but nothing too obscene.
* HoN cosmetics actively encouraged players to BM one anther. e.g. the Dumpster Taunt https://www.youtube.com/watch?v=VC4j4U7K6mc https://www.youtube.com/watch?v=VC4j4U7K6mc If you die while taunted you have a dumpster thrown on you and the global announcer tells you to get "dumpstered". Taunting a player right when they die (which is a strongly negative emotional moment) is a great way to tilt them and, in turn, make them grief, com abuse or generally bm. That negatively affects the rest of the players and the cycle goes on.
* A bunch of players in the HoN pro scene had really bad manners, e.g. Moonmeander was notorious for his trash talking, taunting and general BM. He actually significantly toned it down when he moved over to DotA - unclear if that was because he grew up or because the DotA pro scene is a different environment. Regardless, the behaviour of pro players sets the tone for how the community at large behaves, and the DotA pro scene is much nicer. (incidentally, this is why I believe pro players should be held at much higher standards of manners than the rest of the player base. Stuff like saying glhf, gg and generally not acting dickish should be mandatory)
- Haga 4y ago