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They use PhysX with rust bindings for this. https://github.com/EmbarkStudios/physx-rs https://github.com/EmbarkStudios/physx-rs
by razormania 4y ago
They use PhysX with rust bindings for this. https://github.com/EmbarkStudios/physx-rs https://github.com/EmbarkStudios/physx-rs
- gooseserbus 4y agoThe Finals is an Unreal based game, not Rust, you can see the Unreal logo on their homepage: https://www.reachthefinals.com/ https://www.reachthefinals.com/ They have a Rust game: https://medium.com/embarkstudios/embarks-creative-playground-call-for-early-players-2e1d56d21ede https://medium.com/embarkstudios/embarks-creative-playground... Which maybe be using their PhysX bindings but it's not The Finals