4 ms·
Even after the acquisition, people still used dedicated PhysX cards before multi-monitor screen stitching made SLI graphics visual based. Prior, you’d have a ca
by gabereiser 4y ago
Even after the acquisition, people still used dedicated PhysX cards before multi-monitor screen stitching made SLI graphics visual based. Prior, you’d have a card in SLI to handle the physics for PhysX and the other for the visual rendering.
This is great news. Bullet and others could benefit from this as well.