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Context matters, he might be a terrible person to work under but he clearly was the voice of reason for Apple. Just remember how he said that Apple is not inte
by romanovcode 4y ago
Context matters, he might be a terrible person to work under but he clearly was the voice of reason for Apple.
Just remember how he said that Apple is not interested in games. It was somewhat of a shocker since they would lose so much clients because of that but look where we are now. The Apple Arcade and other pathetic attempts just proves how right he was. Why enter a market where your results will be laughably bad? It is pathetic how they present "Lara Croft Tomb Raider" which is 4+ year old game benchmarks in 2022 on 1080p 60fps and 4k 30fps as if it's somehow good.
And remember the cringe moment where they presented Touch Bar with some DJ? Jesus...
- interpol_p 4y agoTo be fair, Apple Arcade is pretty good. Great, even. And Apple keeps it completely pure — no ads, no in-app purchases, and some really great games They may not be publishing games for hardcode gamers, but there are some great indie titles, and it's the only place on the App Store I let my kids have free reign to download what they like, knowing that they will never see an ad or be lured into some grindy game mechanic to tempt them into an in-app purchase
- pipo234 4y agoNothing wrong with those indie games, but what role does Apple play here, that justifies crediting them for innovation, asking money, etc?! Isn't that like praising Amazon Web services for this great FOSS ecosystem they "innovated"? Wouldn't it make more sense to pay indie developers instead of Apple? Apple could still offer a curated list to promote their hardware etc. but in the store front setup it looks like the only "innovation" they made was tax.
- interpol_p 4y agoI think my message came off unclear. I wasn't praising Apple for the games themselves, but rather the policy of: - No ads - No in app purchase - Curating a collection of good games to include on the platform Apple does pay the developers for being on Apple Arcade. Including funding the development of bespoke titles, as well as ongoing payments for the duration the game is listed on the Arcade service.