4 ms·
Well, this message is not elaborate enough for a HN discussion, but isn't it true though? Even if the game makes you feel a little bad for what you did, you're
by louhike 4y ago
Well, this message is not elaborate enough for a HN discussion, but isn't it true though? Even if the game makes you feel a little bad for what you did, you're still having fun playing at war, so I can't help but think it softens the message.
It makes me think of Spec Ops: The Line, a game I love. It even goes further by putting the most exhilarating fight just before shoving in your face the horrors of war. It works because you end up remembering the message of the game more than the fun you had. I'm not sure it applies to Cannon Fodder though. You play it to have fun, not for the anti-war message.
It's still interesting it was trying to do that, but you can still criticize how it was done.