4 ms·
I can partially understand overtime when productivity is high enough that any improvements during those 8h would be negligible, and parallelism would not be a g
by mkl95 4y ago
I can partially understand overtime when productivity is high enough that any improvements during those 8h would be negligible, and parallelism would not be a good idea (Brook's Law).
Before you ask your employees to do overtime you should find out what their typical day looks like. I have mostly worked for startups during my career, and all the wasted time and interruptions still blow my mind.
To make an analogy, it's like releasing a game with average graphics that a powerful GPU struggles to render, and blaming GPUs for low FPS instead of your poor software. You should optimize your game before you ask players to overclock their cards.
- LtWorf 4y agoPoor comparison. Developers are convinced every single person has 30GB of RAM and 15 CPU cores.