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Raw data compression was once an attractive application, but the method is more general. That said, streaming services still pay a great deal for bandwidth and
by pencilguin 4y ago
Raw data compression was once an attractive application, but the method is more general. That said, streaming services still pay a great deal for bandwidth and storage in edge nodes. Cell- and keyframe-oriented video compression are reaching their limit.
We are still interested in feature extraction and scene composition, which both benefit from more compact representation.
To compete with hardware-assisted decoding in display hardware, fractal rendering would probably need to be coded to run in Vulkan.