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My main issue is using a keyboard while in vr. Feels like a keyboard that senses when fingers are near would be useful, so you know what key you are about to pr
by yrgulation 4y ago
My main issue is using a keyboard while in vr. Feels like a keyboard that senses when fingers are near would be useful, so you know what key you are about to press. Most of the time i can tell particularly if i am used to that keyboard but sometimes its trial and error. That or accessible hand gloves. I suppose brain impulse reading is still far off as that would solve most input issues with vr.
- rabf 4y agoThe quest now has a feature whre it can passthrough a user defined portion of the bottom of the screen so that you can see your desk while in VR. You can also passthrough physical items such as just a keyboard and a cup or everything bar your virtual screens in apps such as immersed.
- yrgulation 4y agoHmm thats interesting, thanks for sharing. Will give it a try.
- jimmySixDOF 4y agoAs evidenced by the keyboard feedback so far, the experience has been upgraded several times in Quest 2. Currently there are 2 fully supported keyboards the Apple and a Logitech K830. With these you get full tracking of the physical board and a realtime perfect overly of hand fingers while typing so it is no different than irl. Poor lightning or poor contrast will degrade the experience. Supported by Infinate Office, Immersed, and vSpatial. Other keyboards are visible in passthrough so in Q2 this is not perfect but useable and should be much better in Pro although still not as good as using the main supported keyboards and more are being added at least in Infinate Office / Workrooms. Good luck I think the benefits today outweigh the difficulty involved.