21 ms·
Is it using metaballs ? Does that mean rendering this with a shader should be ultrafast without any complex triangle geometry ?
by ttoinou 4y ago
Is it using metaballs ? Does that mean rendering this with a shader should be ultrafast without any complex triangle geometry ?
- andybak 4y agoRaymarched SDFs: https://jamie-wong.com/2016/07/15/ray-marching-signed-distance-functions/ https://jamie-wong.com/2016/07/15/ray-marching-signed-distan...