5 ms·
As noted, data usage after 11PM (until 7AM) isn't considered as part of your data utilization, so you can schedule any game updates between those times. Most o
by qmarchi 4y ago
As noted, data usage after 11PM (until 7AM) isn't considered as part of your data utilization, so you can schedule any game updates between those times.
Most of the time, you aren't even playing the games actively, so you won't even notice the ~6h delay after patch release.
- kjkjadksj 4y agoSo now when you buy a game you have to wait until your overnight download window opens to play it?
- Jedd 4y ago> So now when you buy a game you have to wait until your overnight download window opens to play it? That's a very disingenuous interpretation of parent's suggestion. My reading of their comment was that a) there's 1/3 of every day that's not covered by this quota / throttling allowance, and so b) it's easy to configure your game store download manager to pull game _patches_ during that window. I guess AAA games are around the 50GB these days? If you're buying dozens of these each months, you may have some larger self-control issues to contend with. Keep in mind we're talking about people using a nominally beta internet service that's got a minimum average ~50ms latency, at any point in talking to one of a thousand satellites. People that are using Starlink tend to be here because there's no options, or really really really poor options (eg. geostationary satellite - which is what I was on previously, with its 150GB / month limit, 600ms latency, etc). Some appreciation for the fact these pipes are finite and shared is expected and assumed, much more so than urban internet users with nice fat terrestrial connections.
- Rioghasarig 4y agoHow in the world is that disingenuous? That's the direct implication.
- Jedd 4y agoWhat do you mean by 'the direct implication'? GP said you can schedule game updates for the 1/3 of each day that you're not metered. P incorrectly translated that to 'when you buy a game you have to wait a day to play it'. So, as I already argued, these are not the same thing -- purchase & download of a game (impulse) vs regular patches (easily scheduled out of hours), and for a new game it's entirely up to you if you want to pull that down immediately (a modest percentage of 1TB).
- deleted 4y ago[deleted]
- kjkjadksj 4y agoTriple a games are more like 200gb these days
- heromal 4y agoCoD, 2k,and Ark Survival, sure, but VERY few games are 200gb
- justsomehnguy 4y agoFirst World Problems.jpg