4 ms·
The San Andreas FM station wasn't baked in, unlike its predecessors. It featured dynamic playlists, randomized commercials, news and interview segments which r
by soulofmischief 4y ago
The San Andreas FM station wasn't baked in, unlike its predecessors.
It featured dynamic playlists, randomized commercials, news and interview segments which reflected the progression of the game's arching plot and more.
https://www.soundonsound.com/people/allan-walker-craig-connor-grand-theft-auto https://www.soundonsound.com/people/allan-walker-craig-conno...
> In all the previous titles, each radio station was a loop of about an hour and a half with the adverts and the DJs all mixed in, so I could just EQ the whole thing the way I wanted. This time the tracks are selected randomly from each station's playlist and there are three different DJ intros and outros for each track. Most of the ads appear on several different stations too. We wanted people to be able to play the game for a long time before hearing anything repeated.
- nanidin 4y agoTo me, baked in means it is on the DVD and new content isn’t pulled from the internet. Dynamic selection of tracks and ads doesn’t seem to disqualify them from all being baked in.
- beenBoutIT 4y agoBingo. Offline gameplay that feels live and connected to the world inside the game.
- fsckboy 4y agoto me, baked in means it's a purposeful feature of the software and part of the package you get, baked in during development just like baking a cake. "in the new version, downloading radio from the internet was baked in, just as the jukebox music had been baked in to the previous version"