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Godot game engine now has its own foundation
- 999900000999 4y agoCheering for Godot, but GDScript isn't fun compared to C# and C# support simply isn't as good. I desperately need static type checking on my bigger projects, and GDScript doesn't have it. You also have a strange split in resources, most tutorials are in GDScript, some in C#. So .net fans like myself feel much more comfortable in Unity. I've published a few projects using Unity. Nothing popular, but available on various platforms. I was hopeful for Open 3D Engine, but Lua has the same issues as GDScript. They have visual scripting, but I really prefer to code!
- Woodi 4y agoFinally, someone to blame for waiting ! ;)