2 ms·
Nah, you've got full fp32 multipliers in a GPU core, so rational polynomial approximations to sin/cos/tan implemented in microcode are the way to go.
by aappleby 4y ago
Nah, you've got full fp32 multipliers in a GPU core, so rational polynomial approximations to sin/cos/tan implemented in microcode are the way to go.
- aappleby 4y agoOr in the SFU, "special function unit"