3 ms·
That is exactly how it used to be. Mods _were_ part of the core gameplay. In fact they completely defined all the gameplay and the UI. See quake C, UnrealScr
by trashface 4y ago
That is exactly how it used to be. Mods _were_ part of the core gameplay. In fact they completely defined all the gameplay and the UI. See quake C, UnrealScript, along with a few others from that era. Counter strike was a mod. So was team fortress.
That era is gone. Devs want more control now and most games have elaborate cash-shop business models. They don't want the gameplay to be modifiable.