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And just for clarity, it's not proper Visual Studio, but rather an updated MonoDevelop. Was missing quite a lot of functionality (for Unity/C#) compared to VS,
by sk0g 4y ago
And just for clarity, it's not proper Visual Studio, but rather an updated MonoDevelop. Was missing quite a lot of functionality (for Unity/C#) compared to VS, so I used Rider instead.
- karmakaze 4y agoI didn't know Rider supported F#, thanks for the tip.